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By Rftchto Nhbehwxu on 25/06/2024

How To Hoi4 medium tank template: 4 Strategies That Work

As far as serious template, depends on opponent. Light tanks aren't worthwhile, like at all, against someone with AA or AT their infantry divisions will pierce you light tanks. You're better off making 15-5 medium tank-motorized with support engineer, recon, maintenance, and logistics. Can also go 13-7 or 13-5-2 med-mot-SPG/SPAA. The tank division that I go with is a 6/4 with medium tanks and motorized, aswell as some support companies like Artillery, Logistics and Engineer. For me, my current division template doesn't work very well, it takes a while to invade France and I mostly rely on Infantry. If anyone could give me some tips it would be appreciated.Best Heavy & Medium Tank Designs and Templates [HOI4 Singl…Do medium tanks. Use a mix of medium tanks and tank destroyers with mot/mech. Default combat width is 42, but if you want to be super sweaty do 44/45 for africa then change it back to 42 after you're done with africa. 2x …20w should be light tanks, because you want to capitalize on numbers & maneuverability. When you make mediums/heavies/moderns, it should always be 40w. Against infantry or tanks? 13Tank/7motorised with engineer's logistics maintenance light armoured recon and radios. Superior firepower doctrine.Light tanks can mount howitzers when you use superfixed turrets, so whatever it is, medium, Heavy or light division, i put at least 2 light artillery in them with min. 30 org total. Light artillery is more efficient in terms of production cost/soft attack provided i believe. No proof, just my gut. My all tank temps are faster than 8, most over 9. 1. Temporary-Baker8124 • 35 min. ago. 53% is.. bad.. you will lose your tanks from attrition and will break down in battles with other tanks. make it at LEAST 80-90%. It's important for a tank to be reliabable. 1. Nillaasek • 1 min. ago. Depends heavily on where you're fighting and how expensive the tanks are.Medium Tank (SP) (1939) Against the AI soft attack is most important, so this design stacks as much soft attack as possible. Having a low cost and enough of breakthrough, this makes a perfect tank for killing infantry divisions. Medium Tank (MP) (1938) This design is most commonly used in Multiplayer.There are too few motorized, you should always aim to always have 30-40 org on your tank templates. Also, go for bigger divisions (40, 42 or 45 width) when on offense due to focusing and attack to defense ratios. Thank you. I am gonna improve the tank template when I play hoi4. In HOI4 terms, you use 2nd template until you've built enough Medium and Heavy Tanks. Personally, I call the 1st template a Soviet Guard Tank Division. Last edited: Dec 9, 2020Light tanks in a dedicated template outside of early wars like SCW and China are rather weak. I suppose you can build light tanks with mechanized and a bit of artillery to create fast movig high soft attack Divisions. Lights cost 10 ic/unit for the 1941 model. A lt brigade contains 60 tanks, or 600 ic.Jun 27, 2020 · - 40 width 13/4/1 divisions with 1 heavy tank destroyer aka "Space Marines" (banned in multiplayer) - Best support are recon, artilery and trenches. As for tank divisions: - 20 width 6/4 division with medium tanks and motorized - 40 width 15/5 division with medium and motorized. What other common or good division templates you know in 2020? 1x Heavy Flame Tank. I don't think this HAS to be a Heavy Tank, but it can be cheaper for Canada to produce so I used it in this example. What the takeaway here is: Use what you've got available, light, medium, or heavy - the Flame Tank is what you're looking for. You'll need Engineering II for the flame thrower mount and any tank chassis.Any tips would be helpful. Just make a dirt cheap medium flame tank. Reliability and hardness doesnt matter much. Speed should be the same with the template that use them. Medium basic flame tank, and get as much armour in the recon tank since they got nerfed. I don't think that the speed of the support companies impacts that of the division ... 20w should be light tanks, because you want to capitalize on numbers & maneuverability. When you make mediums/heavies/moderns, it should always be 40w. Against infantry or …Explanation: This is your starter medium tanks template which specializes in offensive and breakthrough on plains and deserts. Future Tweaks: As the template's organization increases through land doctrine, you are free to fill in the remaining support slots of your choice. You can swap motorized battalions with mechanized battalions to increase ...Apr 3, 2023 · 14 15-Width Infantry: Desert Specialists. If players are looking for a cheaper and lighter variant of the standard infantry template, a 15-width is their best bet. Requiring less equipment and ... So after laying out the foundation, now a decent light tank template; 1-) around 4-5 light tanks, minimum 11-12, speed, even in the cost of reliability, armor and breakthrough. I prefer to do first anti-tank research and put high velocity guns which give them a lot of piercing while not losing a lot of soft attack. 2 width light tanks. A single tank battalion per division. As soon as you break enemy lines with real divisions, rush them in and cause chaos. No division is can't enough to catch them. As far as serious template, depends on opponent. Light tanks aren't worthwhile, like at all, against someone with AA or AT their infantry divisions will pierce ...This is a great answer. Every MP minor has potential to focus research into tanks. The Allies most likely don't go mobile warfare so South Africa, Canada and Australia most likely go 13-7 SF tanks. Mexico can go 15-5 MW because he isn't coordinating with Commonwealth research early on. Hungary/Bulgaria/Spain should probably go MW 15-5s.Early-Mid Game Medium/Light Tank Template (Use it for both encirclement and breakthrough.) Late Game Medium Tank Template (Very effective against infantry divisions.) Late Game Medium Tank w/SpAA and SpAT Template (Effective against almost everything.) NOTE: You can change medium tanks with light tanks but it will be less …Otherwise, it adds a bit of piercing vs reducing org and adding cost. Tanks are generally best used at 40W, to reduce losses and concentrate stats. You want to pick on type (medium or heavy, usually). Early on, you can use half-sized divisions if needed. The main templates are 15-5, 13-7, and 12-8 (tanks-mobile).Sadly I'm finding it basically impossible to design historical Tanks due to the way they are representing Speed in the Tank Designer. HoI4 DevDiary - Tank Designer Hello, and welcome back to another DevDiary about content coming in the 1.11 “Barbarossa” patch and its accompanying DLC.Tanks already blow away infantry without the SPGs anyways. One suggestion I always make to people is to keep a few 20 width light tank divisions. Their extra speed makes encirclements easier. SPG arent really about attacks unless you are using light or heavy tanks, it is about reduced cost. I usually have a few in there.Infantry Piercing is 3, Artillery Piercing is 5, AA Piercing is 33, AT Piercing is 75. If you can beat those stats’ value with armor then those types of equipment won’t be capable of piercing your divisions. So a light tank with 15 armor can beat infantry and artillery, a medium tank with 35 armor can beat AA in addition, and a medium or ...Template 4.1: The 40 width "13/7" heavy tank division. If there's a 1-size-fits-all "outline" for (MP) tanks, this is it. Uses: The debate over heavy vs. medium tanks is still strong and it's definitely a matter of personal preference. But in general, heavy tanks will do better at defending chokepoints and winning tank-on-tank battles.So after laying out the foundation, now a decent light tank template; 1-) around 4-5 light tanks, minimum 11-12, speed, even in the cost of reliability, armor and breakthrough. I prefer to do first anti-tank research and put high velocity guns which give them a lot of piercing while not losing a lot of soft attack. ConcentrateOwn8790 • 2 yr. ago. Recently i liked to use current one: 7 medium, 7 motorized for france mech for barb and 1 medium tank destroyer. Support artillery, flame tank, armor recon, logistics and engineer. I build tanks with lots of soft attack, and have TD helps to pierce almost everything if enemy isnt armor buffed heavies.On a serious note, I would add more motorized or subtract some tanks to get better org. 1. delta_xyz- • 8 mo. ago. 18w templates are good since they’re fast to make and fit into marsh well as well as having good org. Get logistics company Switch arty company for recce Done for.For the medium tanks, use a design that focuses on armor. Feel free to substitute the medium tanks for heavy tanks if you have the industrial capacity. Some example designs can be found under the Tank Templates section. The 18 Width Infantry Template The 28 Width Infantry Template The 42 Width Infantry Template20 de out. de 2020 ... Useful only if the opponent has a lot of tanks. Don't make them a lot. 40 width 14/4 division. The cheapest infantry division 40 width. I ...This new template is cheaper than the pre nsb 5/2/2. the light tank cost 9.4ic which is only 0.4 ic more than pre nsb light tank 2. The tank also needs very little research, only the 1936 chassis, radio and artillery 1. It also uses less fuel and supply so the decreased soft attack is worth it. You can always add light tank recon and flame tank ...Support me on PATREON http://patreon.com/feedbackgamingSub to my MAIN YouTube: @DaveFeedBackGaming Sub to my FEEDBACKIRL on YouTube: @FeedbackIRL Sub t...It largely depends on your tank designs. In addition, make sure you blacklist shitty tanks in the division template itself by clicking equipment when viewing the template. Scroll to medium tanks and uncheck bad modern tank designs. The template stats assume all the tanks in the template will be the first tank type in the list.Don't do heavy tanks. Go primarily for light tanks and after you get a sizable surplus of light tanks. Use medium tanks. Once you get a sizable surplus of those. Then go for heavy tanks. Typically you want a division template that give a mix of tanks and motorized infantry where you get a combat width of 20 or any multiple of 80. Just …Bad at combat but their job isn't to win fights. Supports, only pick the ones you need. Be very careful on your tanks as supports leech your armor stat. General land combat strategy for any nation is as follows: - line holders sit on your line and hold. Don't attack, occassionaly take fee tiles when available. my personal favorite tank template and the original one of the 2 this template consist of 2 types of tank : the breakthrough medium tank and hard attack tank destroyer they both come to supplement each other's weaknesses and add their strengths. the medium tank has a lot of breakthrough and some soft attack but bad hard attack. the tank destroyer has a lot of hard attack and some soft attack ...Picking a tank role in the tank designer. Tank equipment modules are being unlocked through the armor technology tree for the base chassis, engine and armor modules. The main weapon modules are unlocked through the artillery technology. Additional supporting or special modules become available via the common tech trees (such as radios from the ...pushing the line infantry, 9 inf with 3-4 arty battalions. support eng, support arty, logistics company. These will win the game for you and are all you need. 24-48 is enough. You need to take superior firepower or grand battle plan doctrines though and make sure to get infantry attack advisors. If your tanks are stalling they aren't big enough. Medium Tank Destroyer (1940) Hearts of Iron 4 Tank Designs 2023. This design aims at maximizing piercing and armor. It is recommended to make a copy (‘save as new’) of the medium tank, then convert it into this design to make the invested army xp much lower. Division Piercing = 0.4*highest piercing+0.6 avg. piercing)Tank templates. Right now, 40 width medium or modern is king. Specifically you want to go for 10 divisions of medium or modern, with eight divisions of motorized, and two SPG of either medium or modern. Medium and modern both have similar stats but modern is a massive upgrade to medium in general. Medium is best for breakthrough and advance ...In the east there are tonnes of scenarios that this will happen. Anti Tank are cheap and add extra piercing and hard attack to your armoured divisions. Primary role for tanks are breakthroughs and encirclments however the enemy will counter attack and given it's a mobile breakthrough the counter attack will be tanks.Dec 29, 2022 · 10. Mech Drivers. Beasts of the East. Speaking of Armor, if the previous build doesn’t have enough of it for you, then this combination of tank and mechanized can satisfy that desire. The template above boasts not only 40.2 armor but 6.8-speed thanks to its mix of heavy and medium tanks and mechanized. Gamer18 Jan 26, 2022 @ 3:33pm. Best tank division template for Germany. I start the war (Poland, Netherlands, Belgium, and France) with 20w 5 LT, 1 MT, 4 MOT, and Original support companies. Then change them to 40w with 6 LT, 5 MT, 6 MOT, 2 MART, with engineer, field hospital, support artillery, and Motorized recon for invading the USSR …- Medium tanks are a combination between a light and a heavy tank. Therefor it has good speed and good armor. - Heavy tanks have a lot of armor and breakthrough. These types of tanks are perfect …Sadly I'm finding it basically impossible to design historical Tanks due to the way they are representing Speed in the Tank Designer. HoI4 DevDiary - Tank Designer Hello, and welcome back to another DevDiary about content coming in the 1.11 “Barbarossa” patch and its accompanying DLC.Flame tanks can be built on a heavy chassis, to add a decent amount of breakthrough. The fact that this is in effect a support company that you can modify as you want and need, and gives bonuses on urban, jungle and forts is insane. 1. ProbablyanEagleShark • 2 yr. ago.Best Heavy & Medium Tank Designs and Templates [HOI4 Singl…Jan 21, 2022 · I post the templates used to defeat Germany and The Soviet Union playing as Poland unaligned. (about 100 times... until I found something useful) No. You will need 650 (!) medium tank for a single "pawn&quoRate my medium tank template This thread i Jan 9, 2022 · Click here for the Navy Guide! Creating divisions is one of the most important aspects of Hearts of Iron IV. In this guide, you’ll be shown what division templates are best, supported by actual calculations. In addition, combat width, reliability and support companies are discussed in detail. Top HOI4 infantry template would be the 7/2, 20 width one. Simply add 7 infantry and 2 artillery to your infantry template. Their order is not important. This will make its combat width 20 which is optimal for early - mid game. Of course you must add engineer company, motorized recon company, and support artillery to buff this optimized division. If you actually do the testing, the 45 width di 9 medium tanks/4 medium SPGs/5 motorized as the mainstay armor division. 20 width pure infantry with shovels for port garrison and encirclement duty. 40 width pure infantry with engineers, supply, maintenance, and field hospital attachments (as research allows) as standard line infantry. single cav battalions for suppression. Mar 12, 2019 · In this video, you'll see how medium t...

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Bad at combat but their job isn't to win fights. Supports, only pick the ones you need. Be very careful on your tanks as supports leech...

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Today im showing the best hoi4 no step back tank templates currently in the game. these hoi4 ...

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Picking a tank role in the tank designer. Tank equipment modules are being unlocked through the armor ...

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The Ultimate Guide to Division Templates, Aircraft and Tank Designs (Updated for AAT!) By Vezachs Click here for ...

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You can absolutely have 30-40 fully equipped, 40 width, medium tank divs based on your access to tu...

Want to understand the 10 de fev. de 2022 ... there is 4 important modules for a medium tank design. 1. gun : pic?
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